Facebook's Developer Circles are local communities designed to help developers learn and grow. For the 2019 Developer Circles Community Challenge, you are invited to build software applications that use at least one of three featured technologies: React360, Spark AR, and/or HTML5 Games. Your software must also fit into one of three categories: Gaming and Entertainment, Productivity and Utility, or Social Good.
There are over $165,000 in cash prizes. To win, developers will compete and win locally within one of seven regions: (i) North America, (ii) Latin America, (iii) Asia Pacific, (iv) India, (v) Sub Saharan Africa, (vi) Middle East/North Africa, and (vii) Europe. Each regional winner will continue to the final global round of the competition for a chance at additional prizes.
By taking part in the challenge, you'll have an opportunity to learn new skills, meet new people, challenge yourself, and win great prizes!
Requirements
Main Requirement: Build (or update) software that falls into any of the three categories and incorporates at least one of the three featured technologies:
Categories:
- Gaming and Entertainment (including applications that users find fun and may play with)
- Productivity and Utility (including applications that make users more efficient)
- Social Good (including applications that help others and/or benefit the greater good)
*Teams are also encouraged to integrate other Facebook products in their solution, e.g. Messenger, Graph API and other open source tools.
Submit the following assets:
- Demo video. (hosted on YouTube, Vimeo, or Youku). Your video should be around 2 minutes, include a demo of your working application via a step-by-step visual demo, and be available in English. Be sure to explain how the Facebook products used enhances the experience of your solution!
- Images. Please submit at least one image/screenshot of your application.
- Access. A way to access your working application for judging and testing by providing a mobile test build, a link to a live website, or a demo site where the application is deployed.
Prizes
$167,500 in prizes
Global - First Place
• $25,000 USD
Global - Second Place
• $15,000 USD
Global - Third Place
• $10,000 USD
Global - Best Pre-Existing, Updated Solution
• $7,000 USD
Regional - First Place
(7)
• $5,000 USD
Regional - Second Place
(7)
• $3,000 USD
Regional - Third Place
(7)
• $1,500 USD
Regional - Best Pre-Existing, Updated Solution
(7)
• $2,000 USD
Bonus - Best in Gaming and Entertainment
• $10,000 USD
Bonus - Best in Productivity and Utility
• $10,000 USD
Bonus - Best in Social Good
• $10,000 USD
Devpost Achievements
Submitting to this hackathon could earn you:
How to enter
- Register for the challenge on Devpost.
- Build software applications that falls into any of the three categories (Gaming & Entertainment, Productivity & Utility, or Social Good) and incorporates at least one of the following Facebook Developer products: React360, Spark AR, and HTML5 Games.
- Submit software to your region (North America, Latin America, Asia Pacific, India, Sub Saharan Africa, Middle East/North Africa, Europe) by selecting your region on the submission form.
- Create a video about two minutes long that demonstrates your solution’s features and functionality. (Videos and submission materials must be provided in English for judging. Provide English subtitles or a translation if the content is not in English.)
- Enter your completed submission form before 5pm ET on September 20, 2019 to be considered in the regional round. See all dates.
Update: Global winners will be announced on Friday, November 22nd. Stay tuned!
Judges
Alicia Raisinghani
Global AR Content & Partnerships Lead
Varun Vontimitta
Partner Engineering, Manager
Amit Sangani
Director, Platform Partner Engineering
Alison Cies
Platform Partnerships // North America Regional Strategic Partnerships Manager
Teresa Roche
Workplace Customer Education / Head of Customer Education, Workplace
Miro Lima
Product Partnerships - SPM
Evgeny Arbatov
Partner Engineer - Mobile Partnerships
Steve Webb
Director, Audience Network EMEA
Samuel Wu
North America Partnerships
Elliott Poppel
Product Manager, Head of Calling Pillar, Portal from Facebook
Emmanuel Lusinchi
Platforms Partner Engineering, Manager
Raza Faizi
PSO New Products - Program Manager
Chris Hawkins
Partner Engineer, Games
Mihail Sharov
Portal Core Experiences - Software Engineer
Juan Irungaray
PM - Developer Programs
James Saindon
Instant Games, Engineer
Yash Sahay
Partner Engineering
Steven Arcangeli
Blood Donations, Software Engineer
Michael Huang
Head of Startup Programs
Rabia Durrani
Media Partnerships, Technical Account Manager
Jolanda Kumakaw
Developer Operations | Systems Program Manager
Shrishti Sahu
Startup Programs Manager, Developer Programs & Partnerships
Hany Barakat
Engineering Manager @ Messaging Products Android
Diego Moreira
Director, Programs Partnerships
Monica Ares
Facebook Education, Innovative Technology for Education
Alex Watt
Scaled Partnerships, Strategic Partner Manager
Michael Chang
SPO Analytics
Mindy Romero
Internal Communications Manager
Didem Foss
AR/VR Business Development, Platform and Product Partnerships Manager
Vania Kurniawati
Marketplace & Commerce, Technical Program Manager
Jonathan Darryl Widjaja
Partner Engineer, Media Partnerships
Roxana del Toro
Partner Engineer in Payments
Yulia Surya
WhatsApp Partnerships
Shefali Arora
Client Partner, Audience Network
Melissa Sumarli
GBM ID
Nick Jouannem
Partner Engineering Manager
Dave Games
Workplace - Enterprise Client Partner
Konstantinos Papamiltiadis
Developer Partnerships
Gergana Markova
Partner Engineer
Jeronimo Cosio
Product Partnerships, SPM
Pearl Woon-Tai
BD & Partnerships for Integrity
Scott Arnold
Partner Engineering (Partner Engineer)
Jakub Pudelek
Manager, Partner Engineering
Joanna Shan
Mobile Partnership, Business Development
Sean Sechang Ahn
Strategic Partner Manager
Judging Criteria
-
Quality of the Idea (30%)
Includes creativity and originality of the idea. -
Implementation of the Idea (50%)
Includes how well the idea was executed by the developer and the extent to which the Facebook products were leveraged, and considerations for user privacy. -
Potential Impact (20%)
How much impact the product could have in its stated strategy.
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